![]() It might take a little while for Sakura Slash to really get its hooks in, though. And, of course, the watercolor-looking backdrops are quite pretty and fit the general theme quite well. ![]() Fortunately there are a decent number of new brushes and other upgrades to keep players on more even footing, not to mention compulsively pull them along. It takes a quick finger to keep those bat-things in line. However the limited ability to slow down time and trace a one-hit kill line of ink across the screen mixes things up a bit.īy removing the focus on gravity and avoiding certain objects in favor of total annihilation, Sakura Slash manages to feel like something both familiar yet totally different. ![]() ![]() It’s very much an endurance trial with players earning special orbs used as currency with each playthrough that can be used to purchase temporary power-ups or permanent upgrades. Once all the health is gone it’s Game Over, naturally. If they reach the edge, it takes away health. Other more mobile (and winged) enemies will try to escape to the sides of the screen. Most of the little nasties sit in one spot for a few seconds and simply wait to be destroyed. The emphasis is still very much on swiping the screen in order to dispatch specific targets (in this case evil floating eyeball thingies), but there’s an increased need for quick reflexes. Sakura Slash is a slightly different take on the “Cutter” genre than what most iOS users have become accustomed to. The other half involves the game actually being entertaining, and that’s certainly what GAMEVIL’s latest offering is. Of course, incorporating nifty visuals inspired by one of the world’s more fascinating cultures is only half of the equation. In fact, with one exceptional exception, that pretty much just leaves Sakura Slash. ![]() Call me odd, but I don’t think that there are nearly enough Japanese ink brush themed video games out there. ![]()
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